Create(Device,Byte[],StreamOutputElement[],Int32[],Int32,ClassLinkage) Method
In This Topic
Initializes a new instance of the
GeometryShader class.
Syntax
Parameters
- device
- The device used to create the shader.
- shaderBytecode
- The compiled shader bytecode.
- elements
- An array of StreamOutputElement instances describing the layout of the output buffers.
- bufferedStrides
- An array of buffer strides; each stride is the size of an element for that buffer.
- rasterizedStream
- The index number of the stream to be sent to the rasterizer stage. Set to NoRasterizedStream if no stream is to be rasterized.
- linkage
- A dynamic class linkage interface.
See Also